Author Topic: GUI Textures  (Read 2159 times)

jeldrez

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GUI Textures
« on: April 12, 2013, 03:40:09 PM »
Hey, I just figure out that it's and GUI type for imported textures.
I changed this for icons and launch images (Android and iOS), because leaving it normal was crappy.


Should I change the textures to GUI to include them into atlases? because I checked the atlases textures and they are Advanced textures.




ArenMook

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Re: GUI Textures
« Reply #1 on: April 12, 2013, 06:02:26 PM »
NGUI changes the texture type of the texture you're adding to the atlas so you don't have to do anything.

Nicki

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Re: GUI Textures
« Reply #2 on: April 12, 2013, 07:17:19 PM »
The difference between the types is just that GUI (and all the others) are presets, while advanced exposes all the underlying things. GUI just means that it disables mipmaps and turns off power-of-two resizing.

jeldrez

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Re: GUI Textures
« Reply #3 on: April 12, 2013, 07:31:42 PM »
Ok, thanks, I was just wondering...