Author Topic: Build 111  (Read 3466 times)

ArenMook

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Build 111
« on: April 06, 2013, 01:44:15 AM »
This week's build is just about feature-complete. There are now server-side statistics, a leaderboard, experience / ability point unlocks, titles, and -- most noticeably -- music. Although the music is not quite done yet, and there are only two tunes for now.

In the coming few weeks I'll be creating a bare-bone "lite" version of the game that will be freely playable, and I will submit the full game to Android and iOS marketplaces. I'll also need to create a preview video for a game (which I will likely do tomorrow), as well as a Desura page (also likely tomorrow).

What other features do you guys think are needed? I don't see anything super-critical that should be added, but here is a list of things I would like to see:
  • Bluetooth connectivity support
  • Achievements
  • Auto-replay at the end of the match, Civilization style
  • Support for player-created maps (this is more long-term)

Nicki

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Re: Build 111
« Reply #1 on: April 06, 2013, 08:47:46 PM »
For me the game doesn't end when I'm the only one left. Is that intended? I have to manually click the X button. I've only played against AI though.

ArenMook

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Re: Build 111
« Reply #2 on: April 06, 2013, 09:13:20 PM »
It should end just fine if you are really the only one left. This includes eliminating all of your enemy's ships.

Cripple

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Re: Build 111
« Reply #3 on: April 07, 2013, 05:43:57 AM »
Do you have the icon of the game ?
Graphicstream Dev.

Nicki

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Re: Build 111
« Reply #4 on: April 07, 2013, 11:15:16 AM »
Here's an example of a game that never ends.

I had a 3 player universe with only 2 players in it. I can take a screen shot of the setup so you can recreate.

edit:
It was just beginner, small, 2 players duel, 15 minutes time limit, either ability for 2 pts.

ArenMook

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Re: Build 111
« Reply #5 on: April 07, 2013, 07:38:23 PM »
You're right, something is off with less-than-6 player games i'm guessing. I will have a look at it.