So I'd like to blur the UI panels that are below the foreground UI when they slide into frames.
For that I first tried to duplicate the UI camera, decreased the depth for the background UI and placed a blur component from the pro screen effects that are included with 4.x.
The panels that are in the background camera (the one with the screen effect blur) don't get blurred, they only get a glow.
So it seems all the ui get batched together.
So I tried the same but one level up, duplicated the UIRoot and did the same but the effect was same, seems that no matter what root they belong, the UI panels get all batched together.
So, short of splitting the atlas, how do I split the batchings to blur just certain bits of UI ?