Hi
First steps with TNAuto Join has a weird caching problem. When changing the attribute "First Level" or "Server Address" and rerun the scripts, it does not take the changes into account. It always tries to connect to the values of the first try. Restarting Unity does not help. Removing and readding the script did not help. Funny fact: The "Connect on Start"-Checkbox does show immediate effect. Restarting the server did also help. Ergo I assume, the problem lies somewhere in the server compontent.
Can you help me with this?
Cheers
Martin