Hi all
I've downloaded the evaluation version of NGUI to practice with,. I understand this version is several versions behind but I'm having trouble finding the right tutorials and explanations of what to do to solve my issue.
In the video tutorial on the Tasharen website, when making a sliced sprite in the Inspector tab there is an option to set the border values for each side, in the evaluation version there is no such thing.
When I create a sliced sprite using the example sci-fi atlas it automatically puts the borders on at a set depth, I've followed older tutorials which go as far as this and then just carry on without mentioning anything else on modifying said depth. However when trying to make a sliced sprite from an image in my own atlas I don't even get the set borders, I get nothing. It's essentially the same as a regular sprite despite having the UISliced Sprite script attached.
So in short:
How can I set the borders on the sliced sprite created from my own atlas in the evaluation version?
Thanks in advance for any help!