Author Topic: Use SD and HD Atlas  (Read 2249 times)

ilovebird

  • Guest
Use SD and HD Atlas
« on: May 30, 2013, 09:47:10 PM »
Hi, everyone. I'm a NGUI beginner.
I want to use SD Atlas on iPhone3GS or earlier devices, and to use HD Atlas on retina devices, I've already known how to switch SD and HD by reference, but the actual fact is not right, how should I do?
The UIAtlas-Coordinates should be Pixels or Tex Coords? and Pixel Size in HD Atlas should be 1 or 0.5?
and UIRoot-Manual Height should be 480 or 960? (Portrait)
Thank you.

ilovebird

  • Guest
Re: Use SD and HD Atlas
« Reply #1 on: May 31, 2013, 01:31:46 AM »
I then force it to use HD Atlas, and in Unity Game window(640*960), it works fine, but on my retina device - itouch4, it still looks SD Atlas, any one know why? Thanks!

ilovebird

  • Guest
Re: Use SD and HD Atlas
« Reply #2 on: May 31, 2013, 02:58:20 AM »
I find the answer, the Atlas is too large, so it doesn't work.