Ok, not sure how to explain this, or how to fix it.
I have my NGUI Hud all working etc in the game, except that I can see it again twice rendered extremely small in the centre of the screen. I have fiddled around the camera to try and restrict the draw distance but the tiny dots in the center do not vanish, although I can get the HUD I want to see to vanish using various draw distance settings.
I think the problem lies in that I have two cameras. The main camera lies within a game already being written in Unity and I added my NGUI created HUD into it. I didn't notice it at first because I have been developing in a separate scene. If I move the HUD for example to -10000 in the X direction the HUD stays fixed on the screen but moves about 10 pixels to the left in the centre of the window.
Any ideas on what could be causing this?
Thanks.