Hi,
I'm getting started on the TNet tutorial but all examples are in C#. My project is currently in UnityScript and would like to keep it that way.
Is it fine to use TNet with UnityScript?
My setup is as follows:
1 - Move TNet Folder To Plugins Folder
2 - Move the contents of the TNet/Editor folder to the main editor folder
3 - Use import TNet at the start of each script
Anything else I should look out for?
Thanks!