Thought i'd contribute.
In UIButtonPlayAnimation.cs i added
public bool StartReversed;
in void Play(bool forward) {
...
if( StartReversed ) {
dir = !forward ? playDirection : ((Direction)pd);
} else {
dir = forward ? playDirection : ((Direction)pd);
}
...
}
quick hack to start the animation backward on the first click rather than starting forward on the first click. At least that's what I'm trying to do. Not too sure if this works, anyone have a better solution?