Author Topic: Swipe to change Weapons  (Read 2079 times)

Crazy Robot Games

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Swipe to change Weapons
« on: August 19, 2013, 04:19:28 PM »
Hello,

I want to create a typical mobile weapon switch function. The player will swipe left or right in a box and the weapon will switch (without tapping).

I'm trying to make a draggable panel that is locked to only horizontal. each item under the grid is a weapon. When the player swipes left or right, the draggable panel does move but I have 2 issues / questions on setting this up.

1) Is a draggable panel the best way to go about this.

2) If I swipe too fast, the draggable panel move very fast and skips over a weapon. I do have the Center on Child script attached to the grid.

3) how can I know when a particular item is visible. I don't want the player to have to tap on the item once it's in view, when the item is in view I want it to call my function that switched the weapon.

I hope this all makes sense!

Thanks,

ArenMook

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Re: Swipe to change Weapons
« Reply #1 on: August 19, 2013, 09:24:06 PM »
I'm not sure I'd use a draggable panel for something custom like that. I'd just create a custom script instead.

All widgets have a isVisible flag that tells you whether it's visible -- but this flag only works inside a clipped panel.