Not sure if this is a Unity issue, or a known NGUI thing. But I'm trying to assign NGUI created C# Text widget to a JS UILabel; variable. And it refuses to let me save it. (the change stays bold in the inspector) I can drop any other object into that slot and it lets me save it out, but not the C# Text UILabel script.
I'm going to try asking this on Unity's boards as well...but if anyone has any experience with this, any information you could provide would be much appreciated.
