Author Topic: UICheckbox CheckSprite  (Read 1525 times)

schellenberghq

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UICheckbox CheckSprite
« on: September 05, 2013, 12:02:02 PM »
I would like to use a GameObject with a UITexture as the Check Sprite. Right now I'm limited to using a UISprite. Any thoughts on how I can make that happen?

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ArenMook

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Re: UICheckbox CheckSprite
« Reply #1 on: September 05, 2013, 08:36:11 PM »
Modify the checkbox script. Not sure why you're trying to do this however. UITexture means it won't be a part of an atlas. Extra draw call for no reason.