Can i use the alpha channel of atlas texture in my DraggablePanel?
I have this problem when set off "Alpha from Grayscale" and use alpha channel of my texture.
The mask does not work well (only when i grab an move my DraggablePanel) ...
If i use "Alpha from Grayscale" from my atlas texture, it works fine.
I use Unlit/Transparent Colored shader.
Sorry for my bad english.
EDIT: i solved get out "Extra draw call"