In 2.7.0 I had a playing card image, which had 2 sprites connected to a game object, They had different sorting orders, so when I rotated the parent you'd see the face of the card, or the back. Now with 3.0.0(c) You only see 1 of the images, regardless of the rotation. (Using same prefab as in 2.7.0). Changing sorting order, or even the Z depth makes no difference.
This is using just the default shaders, etc, like in 2.7.0. Any idea on how to make it go again?