This is being a pain in the ass, all the Sliced Sprites I use in the game it looks like shit when I changed to the SD version. This means that doesn't keep the aspect ratio
I was just keeping the same sliced asset in both atlases to avoid issues, but are too big for SD version.
What I was doing it's resize the image to the half and add the pixels in the middle to keep it the same way.
So, for example in the image attached I have an image with 2 pixels in the middle to repeat, when I resized it changed to 1 px and I added later the other pixel to keep the sliced, but this is not working, the image size just don't work.
Anyone had make this before? Any help would be appreciate.
Thanks!