Hey ArenMook,
I am having an issue with the fact that UIToggle calls OnValueChanged on startup. I have a couple UIToggles in a menu, as part of a HUD, one of which is for enabling/disabling the minimap. Because this menu is not enabled when the payer starts the game, and only when they hit the Options button, I don't want the minimap to suddenly get turned off (or on for that matter) when they open up the menu with the UIToggle component in it. Is there a way to make sure that this is not called when the player first opens up the menu (thus, disabling the GameObject)?
Thanks