Hi Aren,
I've looked at the video you mentioned but it still hasn't helped me, in the video you aren't using a grid so it's a slightly different scenario. I'm noticing when I drag the gameObjects with a DragScrollView attached, the scroll view's transform and clip offset are modified, but when I use the scroll bar to control the up and down motion (this is a vertical scroll view) only the clip offset is affected, the scroll view's transform isn't affected. Is this intended? Is there a flag to set it so that the transform and the clipping both move while using the scroll bar as it does with the dragscrollview?
Thanks,
Alex.