Author Topic: Rigidbody error  (Read 3300 times)

zincoontrin

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Rigidbody error
« on: December 04, 2013, 04:59:44 AM »
I'm in the process of updating to 3.0.6 f7. With the Rigidbody addition to the UIPanel, I get the following errors while executing:

Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
UnityEngine.GameObject:AddComponent()
UIPanel:OnEnable() (at Assets/NGUI/Scripts/UI/UIPanel.cs:529)

How do I solve it please?

Thanks

ArenMook

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zincoontrin

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Re: Rigidbody error
« Reply #2 on: December 09, 2013, 06:42:36 AM »
Thanks Aren, we are investing this.