Hello,
Small question, what do you recommend doing as a hierarchy for a window for example.
We can do multiple things such as :
1) Empty GameObject
- MyWindow (empty)
-- Background (sprite)
-- ScrollView
-- etc...
2) What you do in your videos
- MyWindow (the background sprite)
-- ScrollView
-- etc...
It seems that the second approach as the advantage with anchors, cause if I set an anchor on the scrollview, it will automatically be based on the background, which is not true for the first one.
But it seems weird to have a parent that is a background sprite... no ?