I'm experiencing a peculiar issue when using the web player to connect to TNServer.exe. I am using the TNAutoJoin script. On some builds, when I send the TNManager.Connect function (via a button press), I see a connection being made, followed by an immediate disconnection on the server. OnNetworkConnect is never called.
Other builds it works just fine.. With no obvious changes between builds. PC builds never have the issue. I am using the most recent asset store version 1.8.4. Unity version 4.31 on osx 10.82. Chrome and Firefox.
I've read that the web player should dump a log in ~Library/Logs/Unity ... or similar, but I get nothing. I did switch the webplayer to Development in release channels. I have experienced the issue running TNServer.exe locally and on a Digital Ocean VPS. Any ideas for what could be causing such issues greatly appreciated!