I have a problem now where when I first create my menu. There is about a 0.25 delay before it correctly adjusts to its proper size.
I am using
GameNGUI.GetComponent<UIRoot>().automatic = false
GameNGUI.GetComponent<UIRoot>().manualHeight = Screen.currentResolution.height;
but there is a noticable delay before the menu gets resized properly. Is there anyway to easily stop the menu from appearing on screen until it has been resized?