Author Topic: Really simple count down with Fill Amount (sprite)  (Read 1435 times)

bezii

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Really simple count down with Fill Amount (sprite)
« on: January 17, 2014, 04:16:09 PM »
Hi guys,

I am testing my GUI and i would really like to see how the progress bar works in a game. Do you have a really basic/simple count down for 360 fill amount sprite?

Thanks.
« Last Edit: January 18, 2014, 09:19:11 AM by bezii »

ArenMook

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Re: Really simple count down with Fill Amount (sprite)
« Reply #1 on: January 17, 2014, 11:30:48 PM »
UISprite.fillAmount lets you set the fill given a 0-1 range value.
For example this will set the fill amount to 50%:
  1. UISprite sp = GetComponent<UISprite>();
  2. sp.fillAmount = 0.5f;