Hey,
im trying since yesterday to setup TNet, but i dont know... I think im stupid.
So some questions now, maybe you can bring clarity.
If i want to setup a dedicated lobby server, i need to start it as tcpLobby and a tcp gameserver?
And if im connected to the gameserver, i can start creating Channels or join them?
If i create a Channel, how can i instantiate a player prefab?
Whats better to sync player? AutoSync or RFC Commands?
Yeah, if there would be a tutorial for a Channel based game, it would be nice, would be easier to understand TNet.