I'm liking the new changes in NGUI (3.0.9). Well done!
I have a UISlider in my scene that will only require 6 steps. However, I was hoping when dragged the slider would move freely until released when it would then smoothly snap to the nearest value. Is there an easy way to do this...
Perhaps changing the steps to unlimited on mouse down and back to 6 on mouse up would partly mimic what I want (albeit without smooth snapping)... however, I was hopping someone would have a more elegant solution...
Any thoughts would be greatly appreciated!