Hello, I have a control structured like so:
MySettingsObject
ScrollView
Grid
Item0
Item1
Item2
etc
Item's are as follows:
ItemObject (with box collider)
Sprite
TextLabel
I am tweening "MySettingsObject" into the scene to slide in the panel. When I do this, sometimes the Items are offset and not in their correct positions.(About 50 pixels off in the x direction). Now here is the really odd part. Neither of them have x values that are 50 pixels off(the inspector shows 0), and if i turn the object off/on again in the inspector it will draw them in the correct place. If i look at the Item's base object, its box collider is in the correct place, but it looks like the meshes for the sprite, and text are not being updated when moved until i disable/enable the game object.
Do you have any ideas?