Author Topic: Some widgets disappear in a Windows build  (Read 1242 times)

nah0y

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Some widgets disappear in a Windows build
« on: February 19, 2014, 04:28:18 PM »
Hello,

I'm hitting my face against the wall for several hours now on this...
I don't understand why, but in the Unity Editor, everything works fine, but when making a Windows build and launching it, I have all my dymanic labels that do not show on screen... if I replace all my dynamic labels with Bitmap fonts, I have 2-3 sprites that do not show on screen but all the labels do...

I must also precise that launching our .exe in DirectX does not have any issue, but we need to be using OpenGL -force-opengl and we have these issues using OpenGL...

Do you have ANY idea of what's going on?

Thanks in advance...