Author Topic: New Unity GUI and NGUI  (Read 27275 times)

netlander

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Re: New Unity GUI and NGUI
« Reply #15 on: June 16, 2014, 08:08:12 AM »
I will continue supporting and updating NGUI as long as I'm using it, and I plan on using it at least until the end of the year. I'll likely take advantage of some of uGUI's features in NGUI, but there is no reason for me to switch to uGUI.

In the same situation as some of the developers above, doing a POC to figure out a way forward with a solid UI framework. NGUI comes close but according to ArenMook NGUI will be supported for a year.

Is UnityGUI based on NGUI such that at least if one adopts NGUI for a project or two the API knowledge aquired would be transferable?

Thanks
Paul
« Last Edit: June 16, 2014, 08:47:38 AM by netlander »

ArenMook

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Re: New Unity GUI and NGUI
« Reply #16 on: June 16, 2014, 09:08:28 AM »
I've answered that question a few times in the past, netlander. It's similar, yes. It's more similar to NGUI than any other UI system, but it's still a separate system.