In my project i had a Find And Match (cards game) built with NGUI v 3.9.8 where i used custom shader with Cull Off option and cards were single-sided. After i updated to latest version 3.11.4(u5) all standard NGUI shaders now are Cull Off but the functionality of single-sided sprites are gone.
Sprites hierarchy:
CardContainer(Empty GameObject)
|_CardBackSide (UISprite)
|_CardFrontSide (UISprite rotated to x:0, y:180, z:0)
The Topic: Latest Version: 3.10.2 (September 21st, 2016) says:
- FIX: NGUI's geometry should now work with one-sided shaders.
I tried custom shaders with options Cull Back, Cull Front but without any results.
If anyone faced this problem already, please help to figure it out. Thank you!