hello there!!
i imported a new asset
the terrain for mobile to be specific (this one:
http://u3d.as/content/azert2k/t4m-source-codes-edition/1Ec)
when in converted the terrain to object, the label stoped working.
i was using it this way:
(format is a string)
now it doesnt work.
the label appear on screen but it only shows the initial value. i cant update it.
i created a second label and had the same problem.
i went to the UILabel script
and changed the "text" method to this:
public string text
{
get
{
return mText;
}
set
{
GUI
.Box(new Rect
(500,
50,
200,
40), mText
); .........
.....
but nothing happens... so the text method is not being executed.
but if i put the "GUI.Box....." , before the "label.text=format" , then i can see the value on screen...
so ... there is something in between...
how, and were could i debug this???
please note that it works fine in the unity editor, but not in the android device.
thanks in advance!
ps. i am using version 3.5.1
ps2. please let me know if i wasnt clear.