Ok, so I can add the RCC without it being in the active scene? How do I find it if it is on an object that hasn't been created yet? Or will it just look through the scripts that are part of the game without the need for them to be attached to an object?
:EDIT:
Better question, does the RCC have to be on a script in the same scene as the call to it or can it be put in the connection scene and still be referenced?