Author Topic: Label doesn't localize at next level.  (Read 2672 times)

aofhd15

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 7
    • View Profile
Label doesn't localize at next level.
« on: April 20, 2014, 12:18:06 PM »

I made popup list with "language selection" component at first level.
And I made Labels with key at next level.
The key was "main_settings". (English - Settings , Korean - 설정)

In game, I set Language at first level, and went to next level.
In next level, sentence in label was "main_settings". not "Settings" or "설정".

I need help about this problem. Sorry for bad English.

ps.Not only one label. All of labels looks like that.

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Label doesn't localize at next level.
« Reply #1 on: April 20, 2014, 05:09:51 PM »
So... how are you doing the localization then? UILocalize is what makes it possible to localize text of a label based on some key you chose. Localization script shouldn't exist anywhere anymore. It will load Localization.txt automatically.