Hi
I am thinking to reduce the atlas creation & handling part. What i am thinking i will have a big 1024*1024 image png file with alpha transperancy, containing the small image placed one after another with one pixel padding. We will have the x,y,width,height of perticular image. At runtime, i will specify the sprite name , and UV position (x,y,wd,ht).
How can i do this?