Author Topic: Detect if we're a server  (Read 1585 times)

nah0y

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Detect if we're a server
« on: May 11, 2014, 10:08:53 AM »
Updating TNet from 1.6.8 to 1.8.5, I saw that in a script you replaced TNManager.isHosting with tno.isMine.
What should I use to detect if a user is the host of others (I'm on making a game using LAN).

Thanks.

ArenMook

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Re: Detect if we're a server
« Reply #1 on: May 11, 2014, 02:03:04 PM »
tno.isMine is the better of the two. Object ownership can be transferred on a per-object basis. Hosting status is global.