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Detect if we're a server
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Topic: Detect if we're a server (Read 1515 times)
nah0y
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Detect if we're a server
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on:
May 11, 2014, 10:08:53 AM »
Updating TNet from 1.6.8 to 1.8.5, I saw that in a script you replaced TNManager.isHosting with tno.isMine.
What should I use to detect if a user is the host of others (I'm on making a game using LAN).
Thanks.
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ArenMook
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Toronto, Canada
Re: Detect if we're a server
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Reply #1 on:
May 11, 2014, 02:03:04 PM »
tno.isMine is the better of the two. Object ownership can be transferred on a per-object basis. Hosting status is global.
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