Author Topic: Change to Protection level of Reset() in UITweener  (Read 2110 times)

ZombieFrog

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Change to Protection level of Reset() in UITweener
« on: May 13, 2014, 07:09:41 PM »
Started seeing an error with the latest update when I reset a TweenScale component on a gui.

error CS0122: `UITweener.Reset()' is inaccessible due to its protection level

Didn't find a mention of this changing in version notes. Did find ResetToBeginning(), was the change intended to move use of Reset() to ResetToBeginning()?

Nicki

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Re: Change to Protection level of Reset() in UITweener
« Reply #1 on: May 14, 2014, 05:49:44 AM »
Yes. :)

ArenMook

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Re: Change to Protection level of Reset() in UITweener
« Reply #2 on: May 14, 2014, 06:55:20 AM »
That was a long time ago. Reset() is a Unity-reserved function name that's not documented anywhere relevant.