Author Topic: Eventtrigger arguments  (Read 1541 times)

pretender

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Eventtrigger arguments
« on: May 17, 2014, 04:40:13 AM »
I am using uieventtriger script and its quite nice, i place target controller go and choose a method that i want but as argument i can sometimes choose only <GameObject> and sometimes components but only like this collider.gameObject and similiar. Is it going to be possible to choose a property as argument or something like that?

Thanks!

ArenMook

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Re: Eventtrigger arguments
« Reply #1 on: May 17, 2014, 06:03:09 PM »
3.6.0 lets you choose components themselves. Just update.