Hi,
I'm upgrading my project from free NGUI to latest commercial version and run into odd issue with anchors when using them with 3D UI and perspective camera.
Looks like anchors don't work correctly with any values of far clipping plane except default value (4).
Steps to reproduce:
1. Create a new scene with 3D UI
2. Set camera far clipping value different from default (for example 40)
3. Create a colored button control
4. Set its unified anchor binding to left
5. Resize game window
6. Observe that anchor is not bound to the left edge
I did the same test with legacy anchors in free version of NGUI and it works perfectly there.
Any ideas what I'm doing wrong?
Thanks,
Artem