HI All,
I'm making an 2d action game, Characters have many actions that can't pack in one sheet,so I seperate actions (walk,move,attack,jump) like this.Then when I add 50 or more characters on my stage, and let them change uiatlas at the same time,let them attack(for 50 sprites, each call sprite.atlas = moveAtlas),then fps drop down drastically.
Is there any idea or better way to solve this problem?
Sorry for my English and Thank you.