Hi, Aren.
There is a annoying behavior in NGUI with duplicating objects in Editor. Duplicated object has wrong position and scale which are not the same as position and scale of original object.
For example:
original object has - position{333, 384, 0}; scale{1, 1, 1}
duplicated object has - position{333.0002, 384, 0}; scale{0.999936, 0.999936, 0.999936}
It can be easily fixed by pressing Alt-Shift-P (Make Pixel Perfect) but why NGUI can't handle this?
Thanks.