OK so I know this is something that should be completely basic but I'm struggling with it much more that what I would like.
I'm generating my atlases with texture packer exporting them as PNG in Unity - Texture 2D Sprite sheet, but when I create a sprite with NGUI it does not detect the sprite sheet.
I've tried opening the Atlas maker but I can't make it to recognize my atlas.
What would be the steps to import in NGUI an atltas made with Texture packer?
Thank you very much in advance.