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Messages - Dizzley

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1
Like the title says

  1.             if (UICamera.currentTouchID == -2)
  2.             {
  3.                 Debug.Log("rightclicked");
  4.  
  5.             }
  6.             if (UICamera.currentTouchID == -1)
  7.             {
  8.                 Debug.Log("leftclicked");
  9.             }

is not doing anything but 'leftclicked' when called from OnClick() in the inspector while clicking on a sprite which is setup properly

Pages: [1]