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Messages - rik

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i am not making a world of war craft but game i am working on have player score system instead of saving locally i want to save online.

so that player can login from different device and pull his unlocked weapons coins score etc.

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Hi i want to know is there a chance of integrating mongo db database integration for player save and login.

it will be nice to see mongo db integration into the plugin, that way it will be optimized and scalable solution for many things.

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TNet 3 Support / Re: lag in car movement demo
« on: January 30, 2017, 01:05:34 PM »
i have tried increasing the update per second it made it better but i can see some lag now and then.
i am trying to compress the position and rotation values so there will be 60% less traffic over network.
but i am not sure how to do the compression part but i can give an example.
ex:car position is vector 3 (20.02111,2.01222,200.0001);

i want to compress that to vector 3 ( 20.02,2.01,200.00);
can you make a helper function to automate this stuff.

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TNet 3 Support / lag in car movement demo
« on: January 29, 2017, 02:01:07 PM »
Hi i have tested the car movement demo on mobile but i have noticed some lag where player will be moving and all of a sudden it will move to the current position.

i am hosting server locally so i am not sure what might be reason.

did some experience same problem ?

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