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Messages - tatelax

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1
NGUI 3 Support / Scrolling Texture
« on: September 07, 2013, 12:59:49 PM »
Hi All,

I'm trying to make the sprite on my UISprite scroll, similar to adjusting the offset values on a material. How is this done?

Thanks,

-- Tate

2
NGUI 3 Support / Re: Font Black on Build
« on: November 04, 2012, 09:04:14 PM »
Ok I figured it out. The font was 4096x4096 which does not work on older devices. I changed it to 1024x1024 and it works now!

3
NGUI 3 Support / Re: Font Black on Build
« on: November 04, 2012, 06:23:24 PM »
The problem is only on devices lower than iPhone 4S. So, any ideas on why it would work on iPhone 4S and iPhone 5?

Also the panel is not clipped. And when I use the graphic emulator it works fine.

4
NGUI 3 Support / Re: Font Black on Build
« on: November 01, 2012, 09:23:34 PM »
I'm forcing armv7 and I still have this problem.

5
NGUI 3 Support / Font Black on Build
« on: October 11, 2012, 06:24:09 PM »
Hello,

I'm having a problem with my font. In the editor, the labels look normal, but when I build to my android device, the letters are just black boxes. Any ideas?

Thanks!

6
NGUI 3 Support / Re: Font Missing Characters
« on: October 07, 2012, 10:21:41 AM »
I set the max size to 4096x4096 and then created the font, and I'm still having the same problem.

7
NGUI 3 Support / Font Missing Characters
« on: October 06, 2012, 11:20:55 PM »
Hello,

I have a problem with the Font Maker. I created a PNG texture along with a text file using BM Font. Those both look fine, I can see the texture and all the letters look good. After I create the font and look at the atlas, I can see that some of the letters are cut in half, or not showing up at all. Here's a link to what it looks like in the scene :

http://imgur.com/qEESP

Thanks for your help!

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