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Messages - rickburgen

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TNet 3 Support / Re: Master server for player listing?
« on: January 24, 2015, 08:36:48 AM »
I am in a similar situation.

Player one becomes available for battle then searches for an available server meeting the matching making requirements. If none are available, I want to create a new server and register it in the database. When player two becomes available, and gets matched up with player one, I want to to use the registered server that was create when player one became available. How can I do this? Im trying to understand the flow and jargon of TNet.

Thanks!

2
TNet 3 Support / Re: Heroku Support
« on: September 24, 2014, 08:25:36 AM »
Great. I found out that in order to get this to work I have to create a custom build pack (https://devcenter.heroku.com/articles/buildpack-api)

Does this executable require any dependencies, or is it self-sustaining?

3
TNet 3 Support / Re: Heroku Support
« on: September 13, 2014, 10:15:44 AM »
https://www.heroku.com/about


Its a platform that uses Amazon Cloud Servers.

4
TNet 3 Support / Re: Heroku Support
« on: September 04, 2014, 01:15:34 PM »
Thats awesome! Thanks.

Is there a special procedure to get it running? I just started to learn how to use heroku.

5
TNet 3 Support / Heroku Support
« on: September 03, 2014, 12:52:51 PM »
Is it possible to use TNet on Heroku?

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