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Messages - Sylker

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NGUI 3 Support / Re: Button Behaviour & Animation Queries
« on: February 06, 2014, 11:34:07 PM »

If like me you don't like to mess with NGUI source (specially for updates sake), another solution is reposition the "Drop-down List" GameObject after its creation. I did it with a simple function triggered by UIPopupList's UIButton with offset values for x and y.

I have just one case that I need that workaround so it works just fine.

I hope to see better solution for this integrated in NGUI in the future.

2
NGUI 3 Support / Re: NGUI/Open/Atlas Maker does not show the atlas maker!!!
« on: February 03, 2014, 12:16:33 AM »

I got the same problem of Atlas Maker window not showing.

In fact the window has been rendered behind Unity main window and the function "Bring All to Front" was ineffective.

I just resized Unity window and grab the Atlas Make window back to it and docked where I wanted.

3
NGUI 3 Support / Re: UI on game object (control panel, monitor)
« on: October 12, 2013, 11:43:09 PM »
UI Panel over the plane was my first attempt and it worked fine.
I also got it to work using my own Raycast and RaycastHit.textureCoord.
I just want to avoid use Raycast other than NGUI's nor change UICamera's original code.

I think we may have a feature request here , huh?

4
NGUI 3 Support / Re: UI on game object (control panel, monitor)
« on: October 10, 2013, 10:58:25 PM »
I tried to apply the render to texture over a plane and everything worked fine but the button's collider appears to be relative to the main camera instead. I can click and or mouse over it in a position that is different from the button's real location in screen.

5
NGUI 3 Support / Re: Packed Fonts for Android
« on: December 04, 2012, 08:48:04 AM »

Oh. I see.

Thanks for the support.

6
NGUI 3 Support / Packed Fonts for Android
« on: December 03, 2012, 09:08:46 PM »
Hello guys. I just started with NGUI and I am now following the excellent Packed Fonts Video Tutorial.

Thing is, when I try to build the game for Android Platform, I got this error:

Quote
Material doesn't have a texture property '_MainTex'

When switch to PC Standalone, everything works great.

I'm using Unity 3.5 and NGUI Free Edition

Thanks in advance and congratulations for this great product.

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