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Other Packages / Re: NGUI: HUD Text
« on: February 01, 2013, 11:50:00 AM »
I fixed my problem of the HUD text acting wonky but there is still the issue of the HUD text appearing when the main camera is rotated 180. Orc example 1 with the Look at script disabled and the main camera rotated. There is even the floating text waaay in the distance. Any thoughts on this one?


Thanks



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Other Packages / Re: NGUI: HUD Text
« on: January 31, 2013, 05:00:46 PM »
I’m not sure if I should be starting another topic ..

I purchased the HUD Text package and things seems to work fairly well but I seem to have a few issues.

First, I created  scene similar to the orc sample to play around with. When I turn off the main cameras look to action and “fly” the main camera around, the HUD text appears ahead of me, directly opposite of where they were hovering before. My second problem is when I create my UI root and HUD Text scripts the same way in another scene, the text appears not on the go but somewhere close to it. And when I fly the main camera around, the text swoops around not seeming to follow anything. I have other NGUI tooltip, orthogonal and other cameras in that scene. Could one of the cameras be tripping me up? My HUD root is on a separate layer than all the others.

Thanks in advance

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