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NGUI 3 Support / Re: Something Wrong?
« on: August 06, 2014, 03:48:36 PM »
You have 2 cameras in your Hierarchy.
I'm betting that the main camera is not culling the layer that is assigned to the texture. I'm also betting that the UI Root camera's culling mask is also set to that layer. So you have 1 draw from the UI Root camera, 1 draw from main camera + 1 draw for the main camera's background. Total those up and you have 3 draw calls
I'm betting that the main camera is not culling the layer that is assigned to the texture. I'm also betting that the UI Root camera's culling mask is also set to that layer. So you have 1 draw from the UI Root camera, 1 draw from main camera + 1 draw for the main camera's background. Total those up and you have 3 draw calls



