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NGUI 3 Support / Re: UILabel's font size not honouring pixel size in 3.4.9
« on: February 26, 2014, 05:15:17 AM »
Thanks @Fault, I was seeing that too but hadn't got round to describing the problem...
@ArenMook, that fix doesn't seem to do the trick. Here's a before / after screenshot from our game:

All the text is now being scaled by 1 / pixelSize. Seems like the it's just NGUIText.finalLineHeight that needs fixing, as dividing that by 0.5f in NGUIText.Update() fixes the alignment and multi-line problems. But how to affect that without affecting the font scale...?
@ArenMook, that fix doesn't seem to do the trick. Here's a before / after screenshot from our game:

All the text is now being scaled by 1 / pixelSize. Seems like the it's just NGUIText.finalLineHeight that needs fixing, as dividing that by 0.5f in NGUIText.Update() fixes the alignment and multi-line problems. But how to affect that without affecting the font scale...?
