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Messages - SmartyP

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I'm running into this same issue. Specifically I am using the iOS Natives Unity plugin which has iAd support. My NGui buttons are on a 3D object, and finger presses to the banner at the bottom of the screen are causing touch over/down events on my GUI. It is not that the taps are falling through the banner as the banner is at the bottom, whereas the taps are being interpreted by buttons higher up on the screen (at least as they appear on the 3D object). Unfortunately the NGUI tap event fires before the iAD event, so I can't disable the nGUI button in time..

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Can someone please clue me in? I'm continually running into the 2D UI and 3D UI menu items being disabled. Is there a limit of 2 UIs per scene.. ?

Thanks again!

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NGUI 3 Support / 2D UI and 3D UI Menu items are disabled under NGUI menu?
« on: January 23, 2014, 10:07:56 AM »
In Unity if I go to the menu NGUI > Create, the '2D UI' and '3D UI' menu items are disabled / grayed out. If I open another scene they are working fine, so it seems specific to my scene. I tried deleting other UI's I have in the scene to see if it was some sort of limit, but had no luck. No luck searching so far either..

Thanks in advance!

Edit: Oh ya, I can get around it in the short term by copying/pasting a 3D root from another scene..

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NGUI 3 Support / Re: NGUI is blamed for unity crashing
« on: April 21, 2013, 05:07:58 PM »
Thanks so much for the tip on creating a new blank scene - was having the same crashing issue when switching Unity project types.

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