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NGUI 3 Support / Re: NGUI 2 Atlas update behavior
« on: November 14, 2013, 03:55:50 PM »
Ho well, i found the solution after a day of searching.
I made another people to work on memory optimisation on IOS, and he packed many, many textures, changing the size and compression for nearly the whole project.
And the Atlas texture was packed to 1024x1024 instead of its original size 2048x2048.
That drove the atlas make totally mad about changing anything in a picture he did not created like that !
Totally understandable right ?
Hope it will help if someone encounter such behavior in the futur.
I made another people to work on memory optimisation on IOS, and he packed many, many textures, changing the size and compression for nearly the whole project.
And the Atlas texture was packed to 1024x1024 instead of its original size 2048x2048.
That drove the atlas make totally mad about changing anything in a picture he did not created like that !
Totally understandable right ?
Hope it will help if someone encounter such behavior in the futur.


